Transpose is a first-person puzzle game that requires you to complete multiple time loops in order to put blocks into places.
There isn't so much a story to transpose at least not a meaningful one but there is a kind of existential feeling and quotes that pop up throughout the game that give an appropriate theme to the game.
In total Transpose took me about 7.5 hours to complete however I was a bit stubborn on some levels if you are more flexible it could be solved a little faster
I played the game on the following hardware:
Intel I7 7700k
GTX 1080 Ti
HP Reverb G2
Graphics & Presentation
Visually the game is great. It's a low-poly neon-styled world that feels like you are inside an extra-universal world. The graphics are clear and consistent and very appealing to me.
Sound FX & Music
There is not too much in the way of music but instead mostly ambience and sound effects. It's all fine but nothing that stood out to me so much.
Gameplay & Immersion
As mentioned in the first paragraph, the gameplay is a puzzle game where your objective is just to put blocks into slots, but you probably will not be able to do this in just 1 loop. Instead, after you are done you replay the level but with your previous actions still being done now in a ghost of your previous self.
The kind of challenges you might encounter include doors or pathways which may not be active until you have opened the path for your next self. Your starting position also plays a role as levels often play around with gravity and have you upside-down from your previous version tossing items back and forth.
As the game progresses past the first world, the difficulty increases but in a slightly disappointing way in that there are not new challenges or obstacles but instead makes the existing obstacles more complex adding more gravity plains for example which makes the game a little more challenging by becoming more disorienting.
My only other criticism of the game is the reliance on throwing-based puzzles often I found the solution to a level that required fairly persistent throws in order to complete. I don't know if this is just me but I find throwing in pretty much all of VR dreadful as it never throws how I expect, and Transpose is really no exception.
The controls are really clever, and your loops are organized by rings on your arm and to cancel a loop you simply pull off the ring.
The game is a mix of teleportation and smooth location however the Teleport can often get you into spots that walking couldn't or at the very least get you there faster.
Value & Replayability
As with most puzzle games I don't find there to be a ton of replay value as once you know how to solve a puzzle the challenge is gone.
However, I think for 7+ hours of enjoyable content that there is, the game is good value for the asking price.
I think for fans of level-based puzzle games and interesting visuals the game is great fun. It's the kind of game that lets you take as much time as you need and with how many loops you are given for each level can be completed as multiple skill levels.
My only qualms really are minor like throwing feels bad, and movement could be sharpened up. A slightly bigger issue could be seen from the lack of puzzle variety as the difficulty is increased by the complexity of systems rather than more systems.